Resto shaman glyphs have too much of a penalty, and in the wow’s new expansion mists of pandaria, there are some new features for resto shaman. So a lot of the glyphs you’ve come to expect to see around have shifted. There are some new ones, and some have even gone away. Some of the most notable have to do with our Chain Heal spell. The first up is the Glyph of Chaining, a new glyph that increases the range of your Chain Heal jumps by 100% but at the cost of giving the iconic spell a 4-second cooldown. Honestly, it’s one of the more interesting glyphs.

At first, I commented on Twitter with a few people about how I wasn’t sure how this glyph would really work out. Adding a 4-second cooldown to the spell seemed counterintuitive, and I almost wanted to reject the glyph out of hand, but it was just interesting enough to make me want to play around with it. We are specialized and reliable website for wow gold.
Surprisingly, it’s fairly handy, especially in the 5-man dungeons where your group is going to be spread out; in some cases far enough apart that Chain Heal won’t be able to bounce. The 4-second timer wasn’t actually that bad. There are plenty of other spells that you can use to fill the gap while Chain Heal is on cooldown — Riptide, Healing Surge, Healing Wave or Greater Healing Wave. It was handy in the many circumstances when the group would be running and there would be more than one target who needed an immediate heal, but the group would have run out of Healing Rain and be kind of spread out.
As an added bonus, it was a nifty way to force you to rely on your other spells instead of just Chain Heal, where in some circumstances you might have just spammed the spell. I would honestly keep this glyph in consideration when looking at new glyphs for healing early on in the expansion (if it stays around, that is).Buy Cheapest WOW Gold, Cheap WOW Gold EUfor Sale Fast Delivery Online.
New Resto Shaman … has gone into Mists of Pandaria development since that day over 4 months ago. Telluric Currents is now a glyph, and we touched on this briefly before, but it has even undergone a bit of a change. While before, it would restore a portion of the damage dealt back as mana, it had the potential to become very unwieldy and unbalanced pretty quickly, especially when you consider that it would continue to scale as you gathered more intellect and your Lightning Bolts hit for more and more damage.
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